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AI Insights · Timothy · October 2021

Top 5 Boxing Games Performance in Romania for Q3 2021

In Q3 2021, the top 5 boxing games in Romania showed varying trends in downloads, revenue, and active users on a unified platform. Sensor Tower data highlights key performance metrics.

Top 5 Boxing Games Performance in Romania for Q3 2021

In Q3 2021, the top 5 boxing games in Romania displayed diverse performance metrics across downloads, revenue, and active users on a unified platform. Here's a closer look at their trends:

Gym Heros: Fighting Game saw a gradual increase in weekly downloads, starting at around 1.5K in late June and peaking at 1.9K by late August. Weekly active users also rose, beginning at 4.4K and reaching 5.5K by the end of September.

Bad Girls Wrestling Game experienced a similar upward trend in downloads, starting at 1.2K and ending the quarter at 1.5K. Active users showed a slight increase from 2.1K in late June to 2.2K by the end of September.

Slap Kings had fluctuating weekly downloads, peaking at 1.6K in early August before declining to around 600 by the end of September. Active users also showed a downward trend, starting at 4K and dropping to 2.4K. Revenue was modest, with a peak of $16 in mid-August.

Karate Fighter: Fighting Games increased its weekly downloads from 531 in late June to 1K by the end of September. Active users followed this trend, rising from 2.2K to 3.3K over the quarter.

Real Boxing 2 saw a steady increase in downloads, starting at 423 and peaking at 1K in early August. Active users grew from 1.1K to 2K, while weekly revenue showed significant peaks, reaching up to $430 in early August.

These insights are based on data from Sensor Tower. For more detailed analytics and trends, visit Sensor Tower's platform.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: October 2021